Browsing All Posts filed under »android«

The public says…

August 3, 2016

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I’ve had several conversations with “the general public” and… they are discerning that it’s not just “the budget” that is causing problems here at the college… that actions of the “leadership” are driving good people out, quickly. My app’s “pre-launch report”is … still in progress!   I’m wondering if my app is so small that the automatic […]

No, *this* is the app I need :)

January 22, 2016

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Riding in this morning I was reflecting on the really frustrated student yesterday.   The problems were “order of operations” problems so they had 5 or 6 steps and if he did them piece.  by.   piece.   he’d lose a detail and if he did ’em in his head he’d drop a sign or […]

Geek trivia

January 16, 2016

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To handle an individual key press, implement onKeyDown() or onKeyUp() as appropriate. Usually, you should use onKeyUp() if you want to be sure that you receive only one event. If the user presses and holds the button, then onKeyDown() is called multiple times. That’s from http://developer.android.com/training/keyboard-input/commands.html  and I just wouldn’t have thought of that… I’m trying […]

Taste of Elegance ;)

December 22, 2015

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Yippppeee!!!!   It worrrkkkeed!!!! The app is progressing… and so is my skill level.  For the first time in my life, I had a method “return” an object 🙂   It’s just something that I had a lot of trouble grasping… and I’m sure it won’t be my favorite thing but … I feel so […]